Passive Skill:Projectiles36: Difference between revisions

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(PyPoE/ExporterBot/b723d49: Passive skill updater)
 
(PyPoE/ExporterBot/c26984e: Passive skill updater)
 
Line 6: Line 6:
|is_notable                          = True
|is_notable                          = True
|stat1_id                            = critical_strike_chance_+%_vs_enemies_further_than_6m_distance
|stat1_id                            = critical_strike_chance_+%_vs_enemies_further_than_6m_distance
|stat1_value                        = 30
|stat1_value                        = 20
|stat2_id                            = projectile_daze_chance_%_vs_enemies_further_than_6m
|stat2_id                            = projectile_daze_chance_%_vs_enemies_further_than_6m
|stat2_value                        = 25
|stat2_value                        = 25
|stat3_id                            = critical_hit_damage_bonus_+%_vs_enemies_further_than_6m_distance
|stat3_id                            = critical_hit_damage_bonus_+%_vs_enemies_further_than_6m_distance
|stat3_value                        = 30
|stat3_value                        = 30
|stat_text                          = [[Projectile]]s have 30% increased [[Critical]] Hit Chance against Enemies further than 6m<br>25% chance to inflict [[Daze]] with [[Hit]]s against Enemies further than 6m<br>[[Projectile]]s have 30% increased [[Critical Damage Bonus]] against Enemies further than 6m
|stat_text                          = [[Projectile]]s have 20% increased [[Critical]] Hit Chance against Enemies further than 6m<br>25% chance to inflict [[Daze]] with [[Hit]]s against Enemies further than 6m<br>[[Projectile]]s have 30% increased [[Critical Damage Bonus]] against Enemies further than 6m
|connections                        = projectiles32, projectiles33, projectiles35, projectiles34
|connections                        = projectiles32, projectiles33, projectiles35, projectiles34
}}
}}

Latest revision as of 09:02, 13 December 2025

Headshot
Notable Passive Skill
Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m
25% chance to inflict Daze with Hits against Enemies further than 6m
Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m

projectiles36 is the internal id for the Headshot passive skill.

Stats
#Stat IdValue
1critical_strike_chance_+%_vs_enemies_further_than_6m_distance20
2projectile_daze_chance_%_vs_enemies_further_than_6m25
3critical_hit_damage_bonus_+%_vs_enemies_further_than_6m_distance30