Passive Skill:Daze~19: Difference between revisions
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MefistoBot (talk | contribs) (PyPoE/ExporterBot/b723d49: Passive skill updater) |
MefistoBot (talk | contribs) (PyPoE/ExporterBot/c26984e: Passive skill updater) |
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| Line 6: | Line 6: | ||
|is_notable = True | |is_notable = True | ||
|stat1_id = critical_strike_chance_+%_vs_dazed_enemies | |stat1_id = critical_strike_chance_+%_vs_dazed_enemies | ||
|stat1_value = | |stat1_value = 25 | ||
|stat2_id = base_chance_to_daze_% | |stat2_id = base_chance_to_daze_% | ||
|stat2_value = 10 | |stat2_value = 10 | ||
|stat_text = | |stat_text = 25% increased [[Critical]] Hit Chance against [[Daze]]d Enemies<br>10% chance to [[Daze]] on [[Hit]] | ||
|connections = daze_7, daze_9 | |connections = daze_7, daze_9 | ||
}} | }} | ||
Latest revision as of 09:02, 13 December 2025
Dizzying Hits
Notable Passive Skill
| Id | daze_19 |
|---|---|
| Integer Id | 47514 |
| Connections |
The correct title of this page is daze_19. It appears incorrectly here due to technical restrictions.
daze_19 is the internal id for the Dizzying Hits passive skill.
| Stats | ||
|---|---|---|
| # | Stat Id | Value |
| 1 | critical_strike_chance_+%_vs_dazed_enemies | 25 |
| 2 | base_chance_to_daze_% | 10 |