Passive Skill:Daze~19: Difference between revisions

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(PyPoE/ExporterBot/b723d49: Passive skill updater)
 
(PyPoE/ExporterBot/c26984e: Passive skill updater)
 
Line 6: Line 6:
|is_notable                          = True
|is_notable                          = True
|stat1_id                            = critical_strike_chance_+%_vs_dazed_enemies
|stat1_id                            = critical_strike_chance_+%_vs_dazed_enemies
|stat1_value                        = 40
|stat1_value                        = 25
|stat2_id                            = base_chance_to_daze_%
|stat2_id                            = base_chance_to_daze_%
|stat2_value                        = 10
|stat2_value                        = 10
|stat_text                          = 40% increased [[Critical]] Hit Chance against [[Daze]]d Enemies<br>10% chance to [[Daze]] on [[Hit]]
|stat_text                          = 25% increased [[Critical]] Hit Chance against [[Daze]]d Enemies<br>10% chance to [[Daze]] on [[Hit]]
|connections                        = daze_7, daze_9
|connections                        = daze_7, daze_9
}}
}}

Latest revision as of 09:02, 13 December 2025

Dizzying Hits
Notable Passive Skill
Iddaze_19
Integer Id47514
Connections
25% increased Critical Hit Chance against Dazed Enemies
10% chance to Daze on Hit
The correct title of this page is daze_19. It appears incorrectly here due to technical restrictions.

daze_19 is the internal id for the Dizzying Hits passive skill.

Stats
#Stat IdValue
1critical_strike_chance_+%_vs_dazed_enemies25
2base_chance_to_daze_%10