Modifier:IncreasedDamageIfFrozenRecentlyUnique~~1: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|required_level                  = 44
|required_level                  = 44
|mod_type                        = IncreasedDamageIfFrozenRecently
|mod_type                        = IncreasedDamageIfFrozenRecently
|tags                            = damage
|stat_text                        = 60% increased Damage if you've Frozen an Enemy [[Recently]]
|stat_text                        = 60% increased Damage if you've Frozen an Enemy [[Recently]]
|stat1_id                        = damage_+%_if_you_have_frozen_enemy_recently
|stat1_id                        = damage_+%_if_you_have_frozen_enemy_recently
|stat1_min                        = 60
|stat1_min                        = 60
|stat1_max                        = 60
|stat1_max                        = 60
|tags                            = damage
}}
}}

Latest revision as of 19:20, 9 December 2025

Mod IDIncreasedDamageIfFrozenRecentlyUnique__1
Name
GroupsIncreasedDamageIfFrozenRecently
Mod typeIncreasedDamageIfFrozenRecently
DomainItem (1)
Generation typeIntrinsic (3)
Req. level44
Effect60% increased Damage if you've Frozen an Enemy Recently
Granted buff ID
Granted buff value
Granted skill
Tagsdamage
Tier text
Stats
#Stat IDMinimumMaximum
1damage_+%_if_you_have_frozen_enemy_recently6060
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem
The correct title of this page is IncreasedDamageIfFrozenRecentlyUnique__1. It appears incorrectly here due to technical restrictions.


IncreasedDamageIfFrozenRecentlyUnique__1 is the internal ID of an unnamed modifier.