Modifier:MapPlayerElementalEquilibriumMap2Tier: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
Line 7: Line 7:
|name                            = of Balance
|name                            = of Balance
|mod_type                        = MapPlayerElementalEquilibriumMap2Tier
|mod_type                        = MapPlayerElementalEquilibriumMap2Tier
|tags                            = elemental_damage, damage, elemental
|stat_text                        = 10% increased Quantity of Items found in this Area<br>5% increased [[Rarity]] of Items found in this Area<br>Players cannot inflict Exposure<br>10% increased Pack size
|stat_text                        = 10% increased Quantity of Items found in this Area<br>5% increased [[Rarity]] of Items found in this Area<br>Players cannot inflict Exposure<br>10% increased Pack size
|stat1_id                        = map_item_drop_quantity_+%
|stat1_id                        = map_item_drop_quantity_+%
Line 20: Line 21:
|stat4_min                        = 10
|stat4_min                        = 10
|stat4_max                        = 10
|stat4_max                        = 10
|tags                            = elemental_damage, damage, elemental
}}
}}

Revision as of 18:51, 9 December 2025

Mod IDMapPlayerElementalEquilibriumMap2Tier
Nameof Balance
GroupsMapPlayerElementalEquilibrium
Mod typeMapPlayerElementalEquilibriumMap2Tier
DomainArea (6)
Generation typeIntrinsic (3)
Req. level1
Effect10% increased Quantity of Items found in this Area
5% increased Rarity of Items found in this Area
Players cannot inflict Exposure
10% increased Pack size
Granted buff ID
Granted buff value
Granted skill
Tagselemental_damage, damage, elemental
Tier text
Stats
#Stat IDMinimumMaximum
1map_item_drop_quantity_+%1010
2map_item_drop_rarity_+%55
3map_player_cannot_expose11
4map_pack_size_+%1010
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem

MapPlayerElementalEquilibriumMap2Tier is the internal ID of a modifier named "of Balance".