Constricting Command: Difference between revisions

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==Mechanics==
==Mechanics==
If Constricting Command has at least {{c|mod|Require 5 fewer enemies to be Surrounded}}, the effects of [[Surrounded]] will activate at all times.
{{c|mod|Require (2-5) fewer enemies to be Surrounded}}: If this mod rolls at least 5, the effects of [[Surrounded]] will be active at all times.


{{Item acquisition}}
{{Item acquisition}}

Latest revision as of 21:55, 1 September 2025

Constricting Command
Viper Cap
Evasion: 136Requires Level 38, 54 Dex+(80–120) to maximum Life
+(10–15) to all Attributes
(8–12) Life Regeneration per second
Require (2–5) fewer enemies to be Surrounded
"Be vigilant, Nezahul! When the serpent is cornered, does it give up?
No... It waits. Then it bites the first hand it finds.
The danger of numbers is all in your mind!"
- Viper Napuatzi, instructing Royal Commander Nezahul
Metadata
Item class: Helmet

Constricting Command is a unique Viper CapViper CapEvasion: 136Requires Level 38, 54 Dex.

Mechanics

Require (2-5) fewer enemies to be Surrounded: If this mod rolls at least 5, the effects of Surrounded will be active at all times.

Item acquisition

Constricting Command can drop anywhere. It can be chanced.

Legacy variants

Constricting Command has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.3.0
  • +(80–120) to maximum Life
  • +(10–15) to all Attributes
  • (8–12) Life Regeneration per second
  • Pin Enemies which are Primed for Pinning

Gallery

Version history

Version Changes
0.3.0
  • No longer has Pin Enemies which are Primed for Pinning. It instead now has Require (2–5) fewer enemies to be Surrounded.[Undocumented]
0.2.1
  • Introduced to the game.