Constricting Command: Difference between revisions

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(Created page with "{{Item |rarity_id = unique |name = Constricting Command |class_id = Helmet |base_item = Viper Cap |explicit1_text = +(80–120) to maximum Life |explicit2_text = +(10–15) to all Attributes |explicit3_text = (8–12) Life Regeneration per second |explicit4_t...")
 
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|class_id                                = Helmet
|class_id                                = Helmet
|base_item                              = Viper Cap
|base_item                              = Viper Cap
|explicit1_text                               = +(80–120) to maximum Life
|explicit1_text                         = +(80–120) to maximum Life
|explicit2_text                               = +(10–15) to all Attributes
|explicit2_text                         = +(10–15) to all Attributes
|explicit3_text                               = (8–12) Life Regeneration per second
|explicit3_text                         = (8–12) Life Regeneration per second
|explicit4_text                               = Pin Enemies which are Primed for Pinning
|explicit4_text                         = Require (2–5) fewer enemies to be Surrounded
|flavour_text                            = "Be vigilant, Nezahul! When the serpent is cornered, does it give up?<br>No... It waits. Then it bites the first hand it finds.<br>The danger of numbers is all in your mind!"<br>- Viper Napuatzi, instructing Royal Commander Nezahul
|flavour_text                            = "Be vigilant, Nezahul! When the serpent is cornered, does it give up?<br>No... It waits. Then it bites the first hand it finds.<br>The danger of numbers is all in your mind!"<br>- Viper Napuatzi, instructing Royal Commander Nezahul
|release_version                        = 0.2.1
|release_version                        = 0.2.1
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==Mechanics==
==Mechanics==
If Constricting Command has at least {{c|mod|Require 5 fewer enemies to be Surrounded}}, the effects of [[Surrounded]] will activate at all times.


{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
Constricting Command has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.3.0
|explicit=
* +(80–120) to maximum Life
* +(10–15) to all Attributes
* (8–12) Life Regeneration per second
* {{c|mod|Pin Enemies which are Primed for Pinning}}
}}
{{Legacy variant table end}}


==Gallery==
==Gallery==
Line 24: Line 38:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* No longer has Pinned Enemies which are Primed for Pinning. It instead now has Require (2–5) fewer enemies to be Surrounded.{{Undocumented}}
}}
{{Version history table row|0.2.1|
{{Version history table row|0.2.1|
* Introduced to the game.
* Introduced to the game.

Revision as of 19:11, 1 September 2025

Constricting Command
Viper Cap
Evasion: 136Requires Level 38, 54 Dex+(80–120) to maximum Life
+(10–15) to all Attributes
(8–12) Life Regeneration per second
Require (2–5) fewer enemies to be Surrounded
"Be vigilant, Nezahul! When the serpent is cornered, does it give up?
No... It waits. Then it bites the first hand it finds.
The danger of numbers is all in your mind!"
- Viper Napuatzi, instructing Royal Commander Nezahul
Metadata
Item class: Helmet

Constricting Command is a unique Viper CapViper CapEvasion: 136Requires Level 38, 54 Dex.

Mechanics

If Constricting Command has at least Require 5 fewer enemies to be Surrounded, the effects of Surrounded will activate at all times.

Item acquisition

Constricting Command can drop anywhere. It can be chanced.

Legacy variants

Constricting Command has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.3.0
  • +(80–120) to maximum Life
  • +(10–15) to all Attributes
  • (8–12) Life Regeneration per second
  • Pin Enemies which are Primed for Pinning

Gallery

Version history

Version Changes
0.3.0
  • No longer has Pinned Enemies which are Primed for Pinning. It instead now has Require (2–5) fewer enemies to be Surrounded.[Undocumented]
0.2.1
  • Introduced to the game.