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| {{Item
| | [[File:Hdhdjsjs.jpg|center]] |
| |rarity_id = normal | | [[File:Hdhdjsjs.jpg|center]] |
| |name = Convalescence | | [[File:Hdhdjsjs.jpg|center]] |
| |class_id = Active Skill Gem | | [[File:Hdhdjsjs.jpg|center]] |
| |size_x = 1 | | [[File:Hdhdjsjs.jpg|center]] |
| |size_y = 1 | | [[File:Hdhdjsjs.jpg|center]] |
| |tags = gem, default | | [[File:Hdhdjsjs.jpg|center]] |
| |metadata_id = Metadata/Items/Gem/SkillGemConvalescence | | [[File:Hdhdjsjs.jpg|center]] |
| |help_text = Skills can be managed in the Skills Panel.
| | [[File:Hdhdjsjs.jpg|center]] |
| | | [[File:Hdhdjsjs.jpg|center]] |
| |intelligence_percent = 100 | | [[File:Hdhdjsjs.jpg|center]] |
| |gem_tags = Spell, Buff, Persistent, Duration | | [[File:Hdhdjsjs.jpg|center]] |
| |active_skill_name = Convalescence | | [[File:Hdhdjsjs.jpg|center]] |
| |skill_id = ConvalescencePlayer | | [[File:Hdhdjsjs.jpg|center]] |
| |gem_tier = 4 | | [[File:Hdhdjsjs.jpg|center]] |
| |gem_description = While active, grants a skill that you can use to instantly begin [[Recharging]] [[Energy Shield]] and gain a [[Buff]] for a duration that prevents that [[Recharge]] being interrupted. The [[Buff]] is removed at maximum [[Energy Shield]] and the skill cannot be used while [[Energy Shield]] is full.
| | [[File:Hdhdjsjs.jpg|center]] |
| | | [[File:Hdhdjsjs.jpg|center]] |
| |static_spirit_reservation_flat = 30 | | [[File:Hdhdjsjs.jpg|center]] |
| |cast_time = 0 | | [[File:Hdhdjsjs.jpg|center]] |
| | | [[File:Hdhdjsjs.jpg|center]] |
| |stat_text = | | [[File:Hdhdjsjs.jpg|center]] |
| | | [[File:Hdhdjsjs.jpg|center]] |
| |level1 = True | | [[File:Hdhdjsjs.jpg|center]] |
| |level1_level_requirement = 0 | | [[File:Hdhdjsjs.jpg|center]] |
| |level1_intelligence_requirement = 0 | | [[File:Hdhdjsjs.jpg|center]] |
| |level1_stat_text = | | [[File:Hdhdjsjs.jpg|center]] |
| |level2 = True | | [[File:Hdhdjsjs.jpg|center]] |
| |level2_level_requirement = 3 | | [[File:Hdhdjsjs.jpg|center]] |
| |level2_intelligence_requirement = 9 | | [[File:Hdhdjsjs.jpg|center]] |
| |level2_stat_text = | | [[File:Hdhdjsjs.jpg|center]] |
| |level3 = True | | [[File:Hdhdjsjs.jpg|center]] |
| |level3_level_requirement = 6 | | [[File:Hdhdjsjs.jpg|center]] |
| |level3_intelligence_requirement = 16 | | [[File:Hdhdjsjs.jpg|center]] |
| |level3_stat_text = | | [[File:Hdhdjsjs.jpg|center]] |
| |level4 = True
| | [[File:Hdhdjsjs.jpg|center]] |
| |level4_level_requirement = 10
| | [[File:Hdhdjsjs.jpg|center]] |
| |level4_intelligence_requirement = 25
| | [[File:Hdhdjsjs.jpg|center]] |
| |level4_stat_text =
| | [[File:Hdhdjsjs.jpg|center]] |
| |level5 = True
| | [[File:Hdhdjsjs.jpg|center]] |
| |level5_level_requirement = 14
| | [[File:Hdhdjsjs.jpg|center]] |
| |level5_intelligence_requirement = 34
| |
| |level5_stat_text =
| |
| |level6 = True
| |
| |level6_level_requirement = 18
| |
| |level6_intelligence_requirement = 43
| |
| |level6_stat_text =
| |
| |level7 = True
| |
| |level7_level_requirement = 22
| |
| |level7_intelligence_requirement = 52
| |
| |level7_stat_text =
| |
| |level8 = True
| |
| |level8_level_requirement = 26
| |
| |level8_intelligence_requirement = 61
| |
| |level8_stat_text =
| |
| |level9 = True
| |
| |level9_level_requirement = 31
| |
| |level9_intelligence_requirement = 72
| |
| |level9_stat_text =
| |
| |level10 = True
| |
| |level10_level_requirement = 36
| |
| |level10_intelligence_requirement = 83
| |
| |level10_stat_text =
| |
| |level11 = True
| |
| |level11_level_requirement = 41
| |
| |level11_intelligence_requirement = 95
| |
| |level11_stat_text =
| |
| |level12 = True
| |
| |level12_level_requirement = 46
| |
| |level12_intelligence_requirement = 106
| |
| |level12_stat_text =
| |
| |level13 = True
| |
| |level13_level_requirement = 52
| |
| |level13_intelligence_requirement = 119
| |
| |level13_stat_text =
| |
| |level14 = True
| |
| |level14_level_requirement = 58
| |
| |level14_intelligence_requirement = 133
| |
| |level14_stat_text =
| |
| |level15 = True
| |
| |level15_level_requirement = 64
| |
| |level15_intelligence_requirement = 146
| |
| |level15_stat_text =
| |
| |level16 = True
| |
| |level16_level_requirement = 66
| |
| |level16_intelligence_requirement = 160
| |
| |level16_stat_text =
| |
| |level17 = True
| |
| |level17_level_requirement = 72
| |
| |level17_intelligence_requirement = 173
| |
| |level17_stat_text =
| |
| |level18 = True
| |
| |level18_level_requirement = 78
| |
| |level18_intelligence_requirement = 189
| |
| |level18_stat_text =
| |
| |level19 = True
| |
| |level19_level_requirement = 84
| |
| |level19_intelligence_requirement = 205
| |
| |level19_stat_text =
| |
| |level20 = True
| |
| |level20_level_requirement = 90
| |
| |level20_intelligence_requirement = 221
| |
| |level20_stat_text =
| |
| | |
| |release_version = 0.2.0
| |
| }}
| |
| | |
| '''Convalescence''' is a [[persistent]] [[buff]] [[skill]]. It grants an active skill that causes you to immediately recharge [[energy shield]] and gain a [[buff]] that prevents energy shield recharge from being interrupted.
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| __TOC__
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| ==Skill functions and interactions==
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| ==Gem level progression==
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| {{Skill progression
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| }}
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| ==Recommended support gems==
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| {{Recommended support gems
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| |t1_1 = {{il|Clarity}}
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| |t1_2 = {{il|Persistence}}
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| |t2_1 = {{il|page=Ingenuity (support gem)}}
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| |t2_2 = {{il|Mysticism}}
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| |t3_1 = {{il|Strong Hearted}}
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| |t3_2 = {{il|Warm Blooded}}
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| }}
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| {{Item acquisition}}
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| {{Alternate skill effect list}}
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| ==Version history==
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| {{Version history table header}}
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| {{Version history table row|0.2.0|
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| * Introduced to the game.
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| }}
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| {{Version history table end}}
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| | |
| {{Navbox Skills}}
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