Critical Weakness: Difference between revisions

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| name                  = Critical Weakness
| name                  = Critical Weakness
| type                  = Debuff
| type                  = Debuff
| description            = Critical Weakness causes hits against affected targets to have +0.5% to Critical Hit Chance, and can stack up to 20 times.
| description            = Critical Weakness causes hits against affected targets to have +0.5% to Critical Hit Chance, and can stack up to 20 times. If not otherwise specified,  each stack lasts for 4 seconds.
}}
}}


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==Mechanics==
==Mechanics==
The critical hit chance granted by Critical Weakness applies to base critical hit chance, before any increases/reductions or other multipliers.<ref>https://www.reddit.com/r/PathOfExile2/comments/1hyt6ai/critical_weakness_is_additive_with_base_crit_and/</ref>
The critical hit chance granted by Critical Weakness applies to base critical hit chance, before any increases/reductions or other multipliers.<ref>https://www.reddit.com/r/PathOfExile2/comments/1hyt6ai/critical_weakness_is_additive_with_base_crit_and/</ref>
The duration of each stack is independent of each other and does not refresh when a new stack is gained. Newer stacks will replace the oldest stacks.


==Related unique items==
==Related unique items==

Revision as of 07:38, 11 April 2025

Critical Weakness
Debuff
Critical Weakness status icon.png
Critical Weakness causes hits against affected targets to have +0.5% to Critical Hit Chance, and can stack up to 20 times. If not otherwise specified, each stack lasts for 4 seconds.


Critical Weakness is a stackable debuff that causes hits against an affected target to gain +0.5% to base Critical Hit chance, up to a maximum of +10% at 20 stacks.

Mechanics

The critical hit chance granted by Critical Weakness applies to base critical hit chance, before any increases/reductions or other multipliers.[1]

The duration of each stack is independent of each other and does not refresh when a new stack is gained. Newer stacks will replace the oldest stacks.

Related unique items

The table below lists Unique items that are related to this debuff:

ItemBase itemRequired levelStats
Effigy of CrueltyEffigy of Cruelty
Antler Focus
Focus
Energy Shield: 17
Requires Level 10, 20 Int+(20-30) to maximum Energy Shield
(60-80)% increased Spell Damage
+10 to Intelligence
+(7-13)% to Chaos Resistance
Critical Hits with Spells apply (1-3) Stacks of Critical Weakness
The horrors we imagined as children
still exist somewhere in the dark...
Antler Focus10+(20-30) to maximum Energy Shield
(60-80)% increased Spell Damage
+10 to Intelligence
+(7-13)% to Chaos Resistance
Critical Hits with Spells apply (1-3) Stacks of Critical Weakness
Sandstorm VisageSandstorm Visage
Chain Tiara
Energy Shield: 44Requires Level 26, 49 Int+(80-120) to maximum Energy Shield
+(20-30) to Dexterity
Enemies in your Presence are Blinded
Every second, inflicts Critical Weakness on enemies in your Presence for 15 seconds
A fell wind brings death.
Chain Tiara26+(80-120) to maximum Energy Shield
+(20-30) to Dexterity
Enemies in your Presence are Blinded
Every second, inflicts Critical Weakness on enemies in your Presence for 15 seconds
SilverthorneSilverthorne
Spiked Buckler
Buckler
Chance to Block: 20%
Evasion: 49
Requires Level 26, 49 DexGrants Skill: Parry(60–100)% increased Evasion Rating
+(10–15)% to all Elemental Resistances
Parrying applies 10 Stacks of Critical Weakness
100% increased Parry Damage
As a boy, in the arena, Daresso learned to
feign weakness to open up a lethal blow.
Spiked Buckler26Grants Skill: Parry(60–100)% increased Evasion Rating
+(10–15)% to all Elemental Resistances
Parrying applies 10 Stacks of Critical Weakness
100% increased Parry Damage

Version history

Version Changes
0.2.0
  • Critical Weakness stacks now track duration individually, rather than refreshing the duration of all stacks when a new stack is gained.
0.1.0
  • Introduced to the game.