Fork: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
Projectiles that Fork split into two the first time they hit an enemy without [[piercing]] it. | Projectiles that Fork split into two the first time they hit an enemy without [[piercing]] it. | ||
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[[Category:Combat mechanics]] | [[Category:Combat mechanics]] |
Revision as of 06:14, 22 December 2024
This page is about the projectile behaviour. For the support gem, see Fork (support gem).
Fork is a property that projectiles can have, allowing them to hit further targets after a first one.
Mechanics
Projectiles that Fork split into two the first time they hit an enemy without piercing it.