Fork: Difference between revisions

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==Mechanics==
==Mechanics==
Projectiles that Fork split into two the first time they hit an enemy without [[piercing]] it.
Projectiles that Fork split into two the first time they hit an enemy without [[piercing]] it.
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[[Category:Combat mechanics]]
[[Category:Combat mechanics]]

Revision as of 06:14, 22 December 2024

This page is about the projectile behaviour. For the support gem, see Fork (support gem).

Fork is a property that projectiles can have, allowing them to hit further targets after a first one.

Mechanics

Projectiles that Fork split into two the first time they hit an enemy without piercing it.