Modifier:PlayerMonsterShockChanceIncrease1: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/c26984e: Mod updater)
 
Line 7: Line 7:
|name                            = of Shocking
|name                            = of Shocking
|mod_type                        = MonsterModAlwaysShock
|mod_type                        = MonsterModAlwaysShock
|stat_text                        = [[Damage type|All Damage]] from [[Hits]] [[Contributes]] to [[Shock]] Chance (Hidden)<br>Hits always Shock (Hidden)
|stat_text                        = [[Damage type|All Damage]] from [[Hit]]s [[Contributes]] to [[Shock]] Chance (Hidden)<br>Hits always Shock (Hidden)
|stat1_id                        = all_damage_can_shock
|stat1_id                        = all_damage_can_shock
|stat1_min                        = 1
|stat1_min                        = 1
Line 14: Line 14:
|stat2_min                        = 1
|stat2_min                        = 1
|stat2_max                        = 1
|stat2_max                        = 1
|spawn_weight1_tag                = default
|spawn_weight1_value              = 0
}}
}}

Latest revision as of 12:13, 13 December 2025

Mod IDPlayerMonsterShockChanceIncrease1
Nameof Shocking
GroupsShockChanceIncrease
Mod typeMonsterModAlwaysShock
DomainMonster (3)
Generation typeSuffix (2)
Req. level1
EffectAll Damage from Hits Contributes to Shock Chance (Hidden)
Hits always Shock (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tags
Tier text
Stats
#Stat IDMinimumMaximum
1all_damage_can_shock11
2always_shock11
Spawn weights
#TagValue
1default0
Generation weights
#TagValue
Vendor offer
AmountItem

PlayerMonsterShockChanceIncrease1 is the internal ID of a modifier named "of Shocking".