List of modifiers for rubies: Difference between revisions
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Prefix | Prefix | ||
(5–10)% increased Area of Effect | (5–10)% increased Area of Effect | ||
(10–20)% increased Armour | (10–20)% increased Armour | ||
(5–15)% increased Armour | (5–15)% increased Armour | ||
(5–15)% increased Attack Damage | (5–15)% increased Attack Damage | ||
(3–7)% chance to inflict Bleeding on Hit | (3–7)% chance to inflict Bleeding on Hit | ||
(3–7)% increased Block chance | (3–7)% increased Block chance | ||
(15–25)% increased Damage against Enemies with Fully Broken Armour | (15–25)% increased Damage against Enemies with Fully Broken Armour | ||
(5–15)% increased Elemental Damage | (5–15)% increased Elemental Damage | ||
(10–20)% increased Damage | (10–20)% increased Damage | ||
(5–15)% increased Fire Damage | (5–15)% increased Fire Damage | ||
(5–10)% Fire Resistance | (5–10)% Fire Resistance | ||
(5–15)% increased Magnitude of Ignite you inflict | (5–15)% increased Magnitude of Ignite you inflict | ||
(6–16)% increased Damage with Maces | (6–16)% increased Damage with Maces | ||
+(1–2) to Maximum Rage | +(1–2) to Maximum Rage | ||
(5–15)% increased Melee Damage | (5–15)% increased Melee Damage | ||
(5–15)% increased Area of Effect | (5–15)% increased Area of Effect | ||
(5–15)% increased maximum Life | (5–15)% increased maximum Life | ||
(5–15)% increased Global Physical Damage | (5–15)% increased Global Physical Damage | ||
(18–32)% increased Defences from Equipped Shield | (18–32)% increased Defences from Equipped Shield | ||
(5–15)% increased Magnitude of Bleeding you inflict | (5–15)% increased Magnitude of Bleeding you inflict | ||
(10–20)% increased Thorns damage | (10–20)% increased Thorns damage | ||
(10–18)% increased Totem Damage | (10–18)% increased Totem Damage | ||
(10–20)% increased Totem Life | (10–20)% increased Totem Life | ||
(5–15)% increased Warcry Buff Effect | (5–15)% increased Warcry Buff Effect | ||
(10–20)% increased Damage with Warcries | (10–20)% increased Damage with Warcries | ||
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(5–15)% increased Warcry Cooldown Recovery Rate | (5–15)% increased Warcry Cooldown Recovery Rate | ||
(10–20)% increased Warcry Speed | (10–20)% increased Warcry Speed | ||
(15–25)% increased Weapon Swap Speed | (15–25)% increased Weapon Swap Speed | ||
Corrupted | Corrupted | ||
+(5–10) to Strength | +(5–10) to Strength | ||
+(5–10) to Dexterity | +(5–10) to Dexterity | ||
+(5–10) to Intelligence | +(5–10) to Intelligence | ||
+(5–10)% to Fire Resistance | +(5–10)% to Fire Resistance | ||
+(5–10)% to Cold Resistance | +(5–10)% to Cold Resistance | ||
+(5–10)% to Lightning Resistance | +(5–10)% to Lightning Resistance | ||
+(3–7)% to Chaos Resistance | +(3–7)% to Chaos Resistance | ||
Immune to Maim | Immune to Maim | ||
You cannot be Hindered | You cannot be Hindered | ||
Corrupted Blood cannot be inflicted on you | Corrupted Blood cannot be inflicted on you | ||
Cannot be Blinded | Cannot be Blinded | ||
This was made with help from the PoE2DB page |
Revision as of 09:28, 28 January 2025
Prefix
(5–10)% increased Area of Effect
(10–20)% increased Armour
(5–15)% increased Armour
(5–15)% increased Attack Damage
(3–7)% chance to inflict Bleeding on Hit
(3–7)% increased Block chance
(15–25)% increased Damage against Enemies with Fully Broken Armour
(5–15)% increased Elemental Damage
(10–20)% increased Damage
(5–15)% increased Fire Damage
(5–10)% Fire Resistance
(5–15)% increased Magnitude of Ignite you inflict
(6–16)% increased Damage with Maces
+(1–2) to Maximum Rage
(5–15)% increased Melee Damage
(5–15)% increased Area of Effect
(5–15)% increased maximum Life
(5–15)% increased Global Physical Damage
(18–32)% increased Defences from Equipped Shield
(5–15)% increased Magnitude of Bleeding you inflict
(10–20)% increased Thorns damage
(10–18)% increased Totem Damage
(10–20)% increased Totem Life
(5–15)% increased Warcry Buff Effect
(10–20)% increased Damage with Warcries
Suffix
(10–20)% increased Armour Break Duration
(5–15)% increased Bleeding Duration
(10–20)% increased chance to Ignite
(5–15)% increased Skill Effect Duration
(5–15)% increased Knockback Distance
(4–8)% of Skill Mana Costs Converted to Life Costs
(5–15)% increased amount of Life Leeched
(5–15)% increased Life Regeneration rate
(15–25)% increased Stun Buildup with Maces
+(1–2)% to Maximum Fire Resistance
(6–16)% additional Physical Damage Reduction
Gain 1 Rage on Melee Hit
Gain (1–3) Rage when Hit by an Enemy
(10–20)% increased Stun Buildup
(6–16)% increased Stun Threshold
(10–20)% increased Totem Placement speed
(5–15)% increased Warcry Cooldown Recovery Rate
(10–20)% increased Warcry Speed
(15–25)% increased Weapon Swap Speed
Corrupted
+(5–10) to Strength
+(5–10) to Dexterity
+(5–10) to Intelligence
+(5–10)% to Fire Resistance
+(5–10)% to Cold Resistance
+(5–10)% to Lightning Resistance
+(3–7)% to Chaos Resistance
Immune to Maim
You cannot be Hindered
Corrupted Blood cannot be inflicted on you
Cannot be Blinded
This was made with help from the PoE2DB page