List of modifiers for rubies: Difference between revisions
Fireking3o (talk | contribs) (Created page with "Prefix (5–10)% increased Area of Effect (10–20)% increased Armour (5–15)% increased Armour (5–15)% increased Attack Damage (3–7)% chance to inflict Bleeding on Hit (3–7)% increased Block chance (15–25)% increased Damage against Enemies with Fully Broken Armour (5–15)% increased Elemental Damage (10–20)% increased Damage (5–15)% increased Fire Damage (5–10)% Fire Resistance (5–15)% increased Magnitude of Ignite you inflict (6–16)% increased Damag...") |
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Prefix | Prefix | ||
(5–10)% increased Area of Effect | (5–10)% increased Area of Effect | ||
(10–20)% increased Armour | (10–20)% increased Armour |
Revision as of 09:27, 28 January 2025
Prefix
(5–10)% increased Area of Effect (10–20)% increased Armour (5–15)% increased Armour (5–15)% increased Attack Damage (3–7)% chance to inflict Bleeding on Hit (3–7)% increased Block chance (15–25)% increased Damage against Enemies with Fully Broken Armour (5–15)% increased Elemental Damage (10–20)% increased Damage (5–15)% increased Fire Damage (5–10)% Fire Resistance (5–15)% increased Magnitude of Ignite you inflict (6–16)% increased Damage with Maces +(1–2) to Maximum Rage (5–15)% increased Melee Damage (5–15)% increased Area of Effect (5–15)% increased maximum Life (5–15)% increased Global Physical Damage (18–32)% increased Defences from Equipped Shield (5–15)% increased Magnitude of Bleeding you inflict (10–20)% increased Thorns damage (10–18)% increased Totem Damage (10–20)% increased Totem Life (5–15)% increased Warcry Buff Effect (10–20)% increased Damage with Warcries
Suffix
(10–20)% increased Armour Break Duration
(5–15)% increased Bleeding Duration
(10–20)% increased chance to Ignite
(5–15)% increased Skill Effect Duration
(5–15)% increased Knockback Distance
(4–8)% of Skill Mana Costs Converted to Life Costs
(5–15)% increased amount of Life Leeched
(5–15)% increased Life Regeneration rate
(15–25)% increased Stun Buildup with Maces
+(1–2)% to Maximum Fire Resistance
(6–16)% additional Physical Damage Reduction
Gain 1 Rage on Melee Hit
Gain (1–3) Rage when Hit by an Enemy
(10–20)% increased Stun Buildup
(6–16)% increased Stun Threshold
(10–20)% increased Totem Placement speed
(5–15)% increased Warcry Cooldown Recovery Rate
(10–20)% increased Warcry Speed
(15–25)% increased Weapon Swap Speed
Corrupted +(5–10) to Strength +(5–10) to Dexterity +(5–10) to Intelligence +(5–10)% to Fire Resistance +(5–10)% to Cold Resistance +(5–10)% to Lightning Resistance +(3–7)% to Chaos Resistance Immune to Maim You cannot be Hindered Corrupted Blood cannot be inflicted on you Cannot be Blinded
this was made wit help from the PoE2DB page