Modifier:IncreasedDamageToChilledEnemies1: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|required_level                  = 1
|required_level                  = 1
|mod_type                        = IncreasedDamageToChilledEnemies
|mod_type                        = IncreasedDamageToChilledEnemies
|tags                            = damage
|stat_text                        = (15-20)% increased Damage with Hits against Chilled Enemies
|stat_text                        = (15-20)% increased Damage with Hits against Chilled Enemies
|stat1_id                        = hit_damage_+%_vs_chilled_enemies
|stat1_id                        = hit_damage_+%_vs_chilled_enemies
|stat1_min                        = 15
|stat1_min                        = 15
|stat1_max                        = 20
|stat1_max                        = 20
|tags                            = damage
}}
}}

Latest revision as of 19:25, 9 December 2025

Mod IDIncreasedDamageToChilledEnemies1
Name
GroupsIncreasedDamageToChilledEnemies
Mod typeIncreasedDamageToChilledEnemies
DomainJewel (11)
Generation typeIntrinsic (3)
Req. level1
Effect(15-20)% increased Damage with Hits against Chilled Enemies
Granted buff ID
Granted buff value
Granted skill
Tagsdamage
Tier text
Stats
#Stat IDMinimumMaximum
1hit_damage_+%_vs_chilled_enemies1520
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem

IncreasedDamageToChilledEnemies1 is the internal ID of an unnamed modifier.