Modifier:DamageAgainstNearEnemiesUnique~~1: Difference between revisions

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|required_level                  = 1
|required_level                  = 1
|mod_type                        = DamageAgainstNearEnemies
|mod_type                        = DamageAgainstNearEnemies
|stat_text                        = 100% increased Damage with [[Hits]] against [[Hinder]]ed Enemies
|tags                            = damage
|stat_text                        = 100% increased Damage with [[Hit]]s against [[Hinder]]ed Enemies
|stat1_id                        = damage_+%_vs_hindered_enemies
|stat1_id                        = damage_+%_vs_hindered_enemies
|stat1_min                        = 100
|stat1_min                        = 100
|stat1_max                        = 100
|stat1_max                        = 100
|tags                            = damage
}}
}}

Latest revision as of 12:36, 13 December 2025

Mod IDDamageAgainstNearEnemiesUnique__1
Name
GroupsDamageAgainstNearEnemies
Mod typeDamageAgainstNearEnemies
DomainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect100% increased Damage with Hits against Hindered Enemies
Granted buff ID
Granted buff value
Granted skill
Tagsdamage
Tier text
Stats
#Stat IDMinimumMaximum
1damage_+%_vs_hindered_enemies100100
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem
The correct title of this page is DamageAgainstNearEnemiesUnique__1. It appears incorrectly here due to technical restrictions.


DamageAgainstNearEnemiesUnique__1 is the internal ID of an unnamed modifier.