Overcap chance: Difference between revisions

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{{tooltip info
{{keyword infobox|OvercapChance}}
| name        = Chances in excess of 100%
| description  = By default, chance-based stats cap at 100% chance for the result to occur. However, some chances can exceed 100%. In this case, the result occurs once for each 100% chance you have, plus a normal percentage chance for it to occur again based on the remaining value.
 
'''Overcap chance''' is a mechanic which allows some chance based events to occur multiple times off a single roll.
'''Overcap chance''' is a mechanic which allows some chance based events to occur multiple times off a single roll.


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For example, a 240% chance would give two guaranteed occurrences and a 40% chance of a third.
For example, a 240% chance would give two guaranteed occurrences and a 40% chance of a third.
==Related gems==
{{Drop enabled base item table
|where= (items.stat_text LIKE "%exceed 100%") AND items.class_id LIKE "%Gem%"
|large=1
|level=1
|stat=1
}}
==Version history==
{{Version history table header}}
{{Version history table row|0.2.0|
* Introduced to the game.
}}
{{Version history table end}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 14:02, 10 October 2025

Lua error in Module:Keyword at line 68: No keyword with the given ID exists, check List of keywords or Module:Keyword/keywords for keywords. Overcap chance is a mechanic which allows some chance based events to occur multiple times off a single roll.

Instead of the chance capping at 100%, there is no upper limit to the chance stat. If it does go above 100% it will trigger once plus have a chance of an additional trigger equal to the excess chance. This repeats every 100% chance.

For example, a 240% chance would give two guaranteed occurrences and a 40% chance of a third.

Related gems

No results found

Version history

Version Changes
0.2.0
  • Introduced to the game.