Guide:Map Cheat Sheet: Difference between revisions
		
		
		
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| No edit summary |  (changed "abyss" to "marrow") | ||
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| This guide is meant to give a general layout/type of each [[List of maps|map]] along with notable mob types or encounters. | This guide is meant to give a general layout/type of each [[List of maps|map]] along with notable mob types or encounters. | ||
| == | Fubgun has put together a guide on the different maps with tiers here: https://tinyurl.com/Map-rating | ||
| ==Marrow== | |||
| * Cave map type | * Cave map type | ||
| * Medium-width corridors that go in random directions | * Medium-width corridors that go in random directions | ||
| Line 46: | Line 48: | ||
| * Big square | * Big square | ||
| * Lots of roots and trees obstructing movement | * Lots of roots and trees obstructing movement | ||
| * Boss is the multi-phase crow boss with the bell | |||
| <gallery> | <gallery> | ||
| File:Blooming_field_map.png|Minimap | File:Blooming_field_map.png|Minimap | ||
| File:Blooming_field_boss.png|Boss | |||
| </gallery> | </gallery> | ||
| Line 65: | Line 69: | ||
| <gallery> | <gallery> | ||
| File:Cenotes_map.png|Minimap | File:Cenotes_map.png|Minimap | ||
| </gallery> | |||
| ==Channel== | |||
| * Indoor temple type map | |||
| * Has a chest that, when opened, turns a lot of statues into mobs | |||
| <gallery> | |||
| File:Channel map.png|Minimap | |||
| </gallery> | |||
| ==Creek== | |||
| * Linear map with wide sides | |||
| * Large tree and rock obstacles, but there are large open areas as well | |||
| * Boss is the big chainsaw guy | |||
| <gallery> | |||
| File:Creek map.png|Minimap | |||
| </gallery> | </gallery> | ||
| Line 79: | Line 98: | ||
| * Swamp map type | * Swamp map type | ||
| * Circular map with lots of obstacles | * Circular map with lots of obstacles | ||
| * Boss is [[The Rotten Druid]] | |||
| <gallery> | <gallery> | ||
| File:Decay_map.png|Minimap | File:Decay_map.png|Minimap | ||
| </gallery> | |||
| ==Deserted== | |||
| * Desert type map | |||
| * Long linear-ish map | |||
| <gallery> | |||
| File:Deserted_map.png|Minimap | |||
| </gallery> | </gallery> | ||
| Line 86: | Line 113: | ||
| * Long, straight hallways | * Long, straight hallways | ||
| * Looks like crucible maps from PoE1 | * Looks like crucible maps from PoE1 | ||
| <gallery> | <gallery> | ||
| File:Forge_map.png|Minimap | File:Forge_map.png|Minimap | ||
| Line 98: | Line 124: | ||
| File:Fortress_map.png|Minimap | File:Fortress_map.png|Minimap | ||
| File:Fortress_boss.png|Boss | File:Fortress_boss.png|Boss | ||
| </gallery> | |||
| ==Gothic City== | |||
| * City type map | |||
| * Wide connecting corridors | |||
| * Spawns next to Iron citadels | |||
| <gallery> | |||
| File:Gothic city map.png|Minimap | |||
| </gallery> | </gallery> | ||
| Line 112: | Line 146: | ||
| <gallery> | <gallery> | ||
| File:Hive_map.png|Minimap | File:Hive_map.png|Minimap | ||
| </gallery> | |||
| ==Iron Citadel== | |||
| * Maze type map | |||
| * Area is like the final area of Act 1 | |||
| * Boss is the act 1 boss | |||
| <gallery> | |||
| File:Iron_citadel_map.png|Minimap | |||
| </gallery> | </gallery> | ||
| ==Lofty Summit== | ==Lofty Summit== | ||
| * Winter type map | * Winter type map | ||
| * Fairly linear | * Fairly linear, but lots of back tracking to fully complete the map | ||
| * Long corridors that are wide and narrow at parts | * Long corridors that are wide and narrow at parts | ||
| <gallery> | <gallery> | ||
| File:Lofty_summit_map.png|Minimap | File:Lofty_summit_map.png|Minimap | ||
| File:Lofty_summit_boss.png|Boss | File:Lofty_summit_boss.png|Boss | ||
| </gallery> | |||
| ==Mineshaft== | |||
| * Cave type map | |||
| * A maze of hallways | |||
| <gallery> | |||
| File:Mineshaft_map.png|Minimap | |||
| File:Mineshaft_boss.png|Boss | |||
| </gallery> | </gallery> | ||
| Line 126: | Line 176: | ||
| * Swamp map type | * Swamp map type | ||
| * Thin bridges connecting small islands | * Thin bridges connecting small islands | ||
| * Boss is Rinoa, Winter's Cackle | |||
| <gallery> | <gallery> | ||
| File:mire_map.png|Minimap | File:mire_map.png|Minimap | ||
| File:mire_boss.png|Boss | |||
| </gallery> | </gallery> | ||
| Line 136: | Line 188: | ||
| File:Oasis_map.png|Minimap | File:Oasis_map.png|Minimap | ||
| </gallery> | </gallery> | ||
| ==Penitentiary== | |||
| * Act 1 town type | |||
| * Boss is the Executioner | |||
| * Map is next to the Iron Citadel | |||
| <gallery> | |||
| File:Penitentiary_map.png|Minimap | |||
| </gallery> | |||
| ==Ravine== | ==Ravine== | ||
| Line 142: | Line 203: | ||
| <gallery> | <gallery> | ||
| File:Ravine_map.png|Minimap | File:Ravine_map.png|Minimap | ||
| </gallery> | |||
| ==Rustbowl== | |||
| * Fairly linear map with wide sides | |||
| * Boss is Gozen, Rebellious Rustlord | |||
| <gallery> | |||
| File:Rustbowl_map.png|Minimap | |||
| File:Rustbowl_boss.png|Boss | |||
| </gallery> | </gallery> | ||
| Line 148: | Line 217: | ||
| * Long linear map just like strand in PoE 1 | * Long linear map just like strand in PoE 1 | ||
| <gallery> | <gallery> | ||
| File: | File:Sandspit map.png|Minimap | ||
| </gallery> | </gallery> | ||
| Line 178: | Line 247: | ||
| * Forest type map | * Forest type map | ||
| * Linear-ish, but mostly wide open space | * Linear-ish, but mostly wide open space | ||
| <gallery> | |||
| File:Spider_woods_map.png|Minimap | |||
| File:Spider_woods_boss.png|Boss | |||
| </gallery> | |||
| ==Steaming Springs== | ==Steaming Springs== | ||
| Line 207: | Line 280: | ||
| * Forest map type | * Forest map type | ||
| * Circular map with lots of narrow passages | * Circular map with lots of narrow passages | ||
| * The boss is the witch that flies around on a broom | |||
| <gallery> | |||
| File:Sump_map.png|Minimap | |||
| File:Sump_boss.png|Boss | |||
| </gallery> | |||
| ==Sump== | |||
| * Forest map type | |||
| * Circular map with lots of narrow passages | |||
| * The boss is the witch that flies around on a broom | |||
| <gallery> | <gallery> | ||
| File:Sump_map.png|Minimap | File:Sump_map.png|Minimap | ||
| File:Sump_boss.png|Boss | |||
| </gallery> | </gallery> | ||
| == | |||
| *  | ==Untained Paradise== | ||
| *  | * Beach type map | ||
| * Special map type that gives extra exp but no items drop | |||
| <gallery> | <gallery> | ||
| File: | File:Untainted_paradise_map.png|Minimap | ||
| </gallery> | </gallery> | ||
| ==Vaal Factory == | |||
| * Boss is [[Tetzcatl, the Blazing Guardian]] | |||
| ==Vaal Foundry== | ==Vaal Foundry== | ||
| Line 226: | Line 311: | ||
| <gallery> | <gallery> | ||
| File:Vaal_foundry_map.png|Minimap | File:Vaal_foundry_map.png|Minimap | ||
| </gallery> | |||
| ==Wetlands== | |||
| * Forest type map | |||
| * Extremely open layout with very little obstacles | |||
| * Boss is Gorian, the Moving Earth | |||
| <gallery> | |||
| File:Wetlands_map.png|Minimap | |||
| </gallery> | </gallery> | ||
| Line 231: | Line 324: | ||
| * Forest type map | * Forest type map | ||
| * Lots of tree obstacles | * Lots of tree obstacles | ||
| * Mostly open map, good for Breach | |||
| * Boss is Connal, The Tormented | |||
| <gallery> | <gallery> | ||
| File:Willow map.png|Minimap | File:Willow map.png|Minimap | ||
| File:Willow_boss.png|Boss | |||
| </gallery> | </gallery> | ||
Latest revision as of 09:51, 28 August 2025
This is a guide on the subject of summarising map layouts and encounters.
Last updated on December 11, 2024.
This guide is meant to give a general layout/type of each map along with notable mob types or encounters.
Fubgun has put together a guide on the different maps with tiers here: https://tinyurl.com/Map-rating
Marrow
- Cave map type
- Medium-width corridors that go in random directions
- Spiders spawn from the sides of the map randomly
- Boss is Zar Wali, The Bone Tyrant
- 
			
			Minimap 
- 
			
			Boss 
Augury
- Indoor temple map with a locked inner sanctum
- Must pull 3 levers to open the middle of the map to fight rare mobs
- The 3 levers are in the middle of each side that you did not spawn on
- You cannot cancel pulling the levers - make sure you kill all mobs around them first
- 
			
			Minimap 
- 
			
			Lever 
Backwash
- Forest map type
- Islands connected with bridges
- Lots of tree obstacles
- Boss is Yaota, the Loathsome
- 
			
			Minimap 
- 
			
			Boss 
Bloodwood
- Forest map type
- Fairly linear
- Long winding corridor
- Can easily miss rares if you don't check all sides as you go down the corridor
- 
			
			Minimap 
Blooming Field
- Forest map type
- Big square
- Lots of roots and trees obstructing movement
- Boss is the multi-phase crow boss with the bell
- 
			
			Minimap 
- 
			
			Boss 
Burial Bog
- Swamp map type
- Long winding map with large obstacles along the way
- Similar to Strand in PoE 1
- Boss is Grudgelash, Vile Ent
- 
			
			Minimap 
- 
			
			Boss 
Cenotes
- Beach type map
- Fairly open layout
- 
			
			Minimap 
Channel
- Indoor temple type map
- Has a chest that, when opened, turns a lot of statues into mobs
- 
			
			Minimap 
Creek
- Linear map with wide sides
- Large tree and rock obstacles, but there are large open areas as well
- Boss is the big chainsaw guy
- 
			
			Minimap 
Crypt
- Mausoleum map type
- Long narrow corridors
- Boss is the first floor sanctum boss from PoE 1
- 
			
			Minimap 
- 
			
			Boss 
Decay
- Swamp map type
- Circular map with lots of obstacles
- Boss is The Rotten Druid
- 
			
			Minimap 
Deserted
- Desert type map
- Long linear-ish map
- 
			
			Minimap 
Forge
- Long, straight hallways
- Looks like crucible maps from PoE1
- 
			
			Minimap 
- 
			
			Boss 
Fortress
- Circular map with big open areas
- Boss is Pirasha, The Forgotten Prisoner, which is the map version of Balbala, the Traitor, but the arena is a lot larger
- 
			
			Minimap 
- 
			
			Boss 
Gothic City
- City type map
- Wide connecting corridors
- Spawns next to Iron citadels
- 
			
			Minimap 
Hidden Grotto
- Cave type map
- Circular shape
- 
			
			Minimap 
Hive
- Desert type map
- Lots of rocks and jagged edges to get caught on or stuck
- 
			
			Minimap 
Iron Citadel
- Maze type map
- Area is like the final area of Act 1
- Boss is the act 1 boss
- 
			
			Minimap 
Lofty Summit
- Winter type map
- Fairly linear, but lots of back tracking to fully complete the map
- Long corridors that are wide and narrow at parts
- 
			
			Minimap 
- 
			
			Boss 
Mineshaft
- Cave type map
- A maze of hallways
- 
			
			Minimap 
- 
			
			Boss 
Mire
- Swamp map type
- Thin bridges connecting small islands
- Boss is Rinoa, Winter's Cackle
- 
			
			Minimap 
- 
			
			Boss 
Oasis
- Desert map type
- Long linear corridor
- 
			
			Minimap 
Penitentiary
- Act 1 town type
- Boss is the Executioner
- Map is next to the Iron Citadel
- 
			
			Minimap 
Ravine
- Castle map type
- Long linear map with little to no obstacles
- 
			
			Minimap 
Rustbowl
- Fairly linear map with wide sides
- Boss is Gozen, Rebellious Rustlord
- 
			
			Minimap 
- 
			
			Boss 
Sandspit
- Beach map type
- Long linear map just like strand in PoE 1
- 
			
			Minimap 
Savannah
- Desert map type
- Open layout with long brick walls throughout
- Boss is the desert boss from act 2
- 
			
			Minimap 
- 
			
			Boss 
Seepage
- Indoor temple map with long corridors
- 
			
			Minimap 
- 
			
			Boss 
Slick
- Castle type map
- Long, wide corridors
- Is generally linear but has large tangents
- 
			
			Minimap 
Spider Woods
- Forest type map
- Linear-ish, but mostly wide open space
- 
			
			Minimap 
- 
			
			Boss 
Steaming Springs
- Beach map type
- Open layout in a square with lots of obstacles
- Boss is Manassa, The Serpent Queen
- 
			
			Minimap 
- 
			
			Boss 
Steppe
- Forest/plain map type
- Open layout in a square
- 
			
			Minimap 
Sulphuric Caverns
- Cave map type
- Linear-ish map but you have to traverse the sides quite a bit
- Boss is the dual boss with the beast and the mage
- 
			
			Minimap 
- 
			
			Boss 
Sump
- Forest map type
- Circular map with lots of narrow passages
- The boss is the witch that flies around on a broom
- 
			
			Minimap 
- 
			
			Boss 
Sump
- Forest map type
- Circular map with lots of narrow passages
- The boss is the witch that flies around on a broom
- 
			
			Minimap 
- 
			
			Boss 
Untained Paradise
- Beach type map
- Special map type that gives extra exp but no items drop
- 
			
			Minimap 
Vaal Factory
- Boss is Tetzcatl, the Blazing Guardian
Vaal Foundry
- Layout is similar in every map - head top right
- Boss is the same as the molten vault (lava boss)
- 
			
			Minimap 
Wetlands
- Forest type map
- Extremely open layout with very little obstacles
- Boss is Gorian, the Moving Earth
- 
			
			Minimap 
Willow
- Forest type map
- Lots of tree obstacles
- Mostly open map, good for Breach
- Boss is Connal, The Tormented
- 
			
			Minimap 
- 
			
			Boss 
Woodland
- Forest map type
- Circular'ish map with lots of tree obstacles
- 
			
			Minimap 
























































