Conduit: Difference between revisions

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{{infocard
|header    = {{PAGENAMEBASE}}
|subheader = Keystone
|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:Conduit passive skill icon.png]]</div>
|2        = If you would gain a Charge, Allies in your Presence gain that Charge instead
|3 = {{c|flavour|To me, brave companions! Feel my radiance flow through you!}}
}}
{{Passive skill box|Conduit}}
{{Passive skill box|Conduit}}


'''{{PAGENAMEBASE}}''' is a [[keystone passive skill]] that causes [[charge]]s you gain to be gained by your [[allies]] instead.  
'''Conduit''' is a [[keystone passive skill]] that causes [[charge]]s you gain to be gained by your [[allies]] instead.  


==Mechanics==
==Mechanics==
{{main|Presence}}
{{main|Charge}}
This keystone also grants charges to [[minion]]s.
This keystone also grants charges to [[minion]]s.


==Location==
==Location==
{{PAGENAMEBASE}} is located on the top right side of the passive skill tree.
Conduit is located on the top right side of the passive skill tree.
 
==Related unique items==
These [[unique item]]s have the {{c|mod|{{PAGENAMEBASE}}}} modifier, which provides the same effect as this keystone. Allocating the keystone while equipping one of these items will impart no additional benefit.
 
{{Drop enabled unique item table
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=items.stat_text LIKE "%Conduit%" OR items.stat_text LIKE "%Random%Keystone%"
|large=1
|base_item=1
|level=1
|stat=1
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Fixed several bugs allowing stats affecting charge gain to effectively double dip. Chances to gain additional charges now only rolls before effects that change the type of change gained (such as Resonance keystone) - previously could roll twice, once before and once after. Similarly, both the above effects are only checked before effects that cause other things to gain your charges for you (such as Conduit keystone). This means only the original charge generator's stats affect the type and number of charges they give out in this way.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
{{sister|poewiki}}
{{sister|poewiki}}

Latest revision as of 06:20, 22 December 2025

Conduit
Keystone
If you would gain a Charge, Allies in your Presence gain that Charge instead [1]
To me, brave companions! Feel my radiance flow through you!

Conduit is a keystone passive skill that causes charges you gain to be gained by your allies instead.

Mechanics

This keystone also grants charges to minions.

Location

Conduit is located on the top right side of the passive skill tree.

Version history

Version Changes
0.4.0
  • Fixed several bugs allowing stats affecting charge gain to effectively double dip. Chances to gain additional charges now only rolls before effects that change the type of change gained (such as Resonance keystone) - previously could roll twice, once before and once after. Similarly, both the above effects are only checked before effects that cause other things to gain your charges for you (such as Conduit keystone). This means only the original charge generator's stats affect the type and number of charges they give out in this way.
0.1.0
  • Introduced to the game.