Modifier:LocalIncreasedArmourAndEvasionAndBase2: Difference between revisions
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MefistoBot (talk | contribs) (PyPoE/ExporterBot/0598654: Mod updater) |
MefistoBot (talk | contribs) (PyPoE/ExporterBot/14597cc: Mod updater) |
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|name = Fighter's | |name = Fighter's | ||
|mod_type = LocalIncreasedArmourAndEvasionAndBase | |mod_type = LocalIncreasedArmourAndEvasionAndBase | ||
|tags = armour, evasion, defences | |||
|stat_text = (14-20)% increased [[Armour]] and [[Evasion]]<br>+(7-15) to [[Armour]]<br>+(6-12) to [[Evasion]] Rating | |stat_text = (14-20)% increased [[Armour]] and [[Evasion]]<br>+(7-15) to [[Armour]]<br>+(6-12) to [[Evasion]] Rating | ||
|stat1_id = local_armour_and_evasion_+% | |stat1_id = local_armour_and_evasion_+% | ||
| Line 17: | Line 18: | ||
|stat3_min = 6 | |stat3_min = 6 | ||
|stat3_max = 12 | |stat3_max = 12 | ||
| | |spawn_weight1_tag = helmet | ||
|spawn_weight1_value = 0 | |||
|spawn_weight2_tag = gloves | |||
|spawn_weight2_value = 0 | |||
|spawn_weight3_tag = boots | |||
|spawn_weight3_value = 0 | |||
|spawn_weight4_tag = shield | |||
|spawn_weight4_value = 0 | |||
|spawn_weight5_tag = str_dex_armour | |||
|spawn_weight5_value = 1 | |||
|spawn_weight6_tag = default | |||
|spawn_weight6_value = 0 | |||
}} | }} | ||
Latest revision as of 18:02, 9 December 2025
| Mod ID | LocalIncreasedArmourAndEvasionAndBase2 |
|---|---|
| Name | Fighter's |
| Groups | BaseLocalDefencesAndDefencePercent |
| Mod type | LocalIncreasedArmourAndEvasionAndBase |
| Domain | Item (1) |
| Generation type | Prefix (1) |
| Req. level | 16 |
| Effect | (14-20)% increased Armour and Evasion +(7-15) to Armour +(6-12) to Evasion Rating |
| Granted buff ID | |
| Granted buff value | |
| Granted skill | |
| Tags | armour, evasion, defences |
| Tier text |
| # | Stat ID | Minimum | Maximum |
|---|---|---|---|
| 1 | local_armour_and_evasion_+% | 14 | 20 |
| 2 | local_base_physical_damage_reduction_rating | 7 | 15 |
| 3 | local_base_evasion_rating | 6 | 12 |
| # | Tag | Value |
|---|---|---|
| 1 | helmet | 0 |
| 2 | gloves | 0 |
| 3 | boots | 0 |
| 4 | shield | 0 |
| 5 | str_dex_armour | 1 |
| 6 | default | 0 |
| # | Tag | Value |
|---|
| Amount | Item |
|---|
LocalIncreasedArmourAndEvasionAndBase2 is the internal ID of a modifier named "Fighter's".