Modifier:UniqueLessEnemiesToBeSurrounded1: Difference between revisions
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Latest revision as of 18:47, 7 December 2025
| Mod ID | UniqueLessEnemiesToBeSurrounded1 |
|---|---|
| Name | |
| Groups | Surrounded |
| Mod type | LessEnemiesToBeSurrounded1 |
| Domain | Item (1) |
| Generation type | Intrinsic (3) |
| Req. level | 1 |
| Effect | Require (5-2) fewer enemies to be Surrounded |
| Granted buff ID | |
| Granted buff value | |
| Granted skill | |
| Tags | |
| Tier text |
| # | Stat ID | Minimum | Maximum |
|---|---|---|---|
| 1 | required_enemies_to_be_considered_surrounded_offset | -5 | -2 |
| # | Tag | Value |
|---|
| # | Tag | Value |
|---|
| Amount | Item |
|---|
UniqueLessEnemiesToBeSurrounded1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
| Item |
|---|
Viper CapEvasion: 136Requires Level 38, 54 Dex+(80-120) to maximum Life +(10-15) to all Attributes (8-12) Life Regeneration per second Require (5-2) fewer enemies to be Surrounded"Be vigilant, Nezahul! When the serpent is cornered, does it give up? No... It waits. Then it bites the first hand it finds. The danger of numbers is all in your mind!" - Viper Napuatzi, instructing Royal Commander Nezahul |