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==Mechanics==
==Mechanics==
If Constricting Command has at least {{c|mod|Require 5 fewer enemies to be Surrounded}}, the effects of [[Surrounded]] will activate at all times.
{{c|mod|Require (2-5) fewer enemies to be Surrounded}}: The number of enemies required to be [[Surrounded]] cannot be reduced below 1, meaning this modifier value has no effect above 4.
{{Item acquisition}}
{{Item acquisition}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Modifiers to the number of enemies required to be considered [[Surrounded]] can no longer reduce the required number of enemies below 1.
}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* No longer has Pin Enemies which are Primed for Pinning. It instead now has Require (2–5) fewer enemies to be Surrounded.{{Undocumented}}
* No longer has Pin Enemies which are Primed for Pinning. It instead now has Require (2–5) fewer enemies to be Surrounded.{{Undocumented}}
Latest revision as of 00:01, 5 December 2025
Constricting Command Viper CapEvasion: 136Requires Level 38, 54 Dex+(80–120) to maximum Life +(10–15) to all Attributes (8–12) Life Regeneration per second Require (2–5) fewer enemies to be Surrounded"Be vigilant, Nezahul! When the serpent is cornered, does it give up? No... It waits. Then it bites the first hand it finds. The danger of numbers is all in your mind!" - Viper Napuatzi, instructing Royal Commander Nezahul
Metadata Item class: Helmet
Constricting Command is a uniqueViper CapViper CapEvasion: 136Requires Level 38, 54 Dex.
Require (2-5) fewer enemies to be Surrounded: The number of enemies required to be Surrounded cannot be reduced below 1, meaning this modifier value has no effect above 4.
Item acquisition
Constricting Command can drop anywhere. It can be chanced.