Travel: Difference between revisions

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| description            = Travel Skills cover a large amount of distance and don't need to target an enemy.
| description            = Travel Skills cover a large amount of distance and don't need to target an enemy.
}}
}}
'''Travel''' is a [[gem tag]] on some [[skill]]s. It applies to skills that can move the player a long [[distance]], and don't necessarily ned to target or hit an [[enemy]] to function.
'''Travel''' is a [[gem tag]] on some [[skill]]s. It applies to skills that can move the player a long [[distance]], and don't necessarily need to target or hit an [[enemy]] to function. Travel skills with [[cooldown]]s share their cooldowns once used.


==Gems==
==Related skills==
A list of [[gem]]s with the Travel [[gem tag]]:
The following [[skill]]s have the Travel [[gem tag]]:
 
{{Skill table
===Skill gems===
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
{{Drop enabled gem table
  AND (skill_gems.gem_tags HOLDS "Travel")
|where=skill_gems.gem_tags HOLDS "Travel"
  AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (items.class_id LIKE "Active Skill Gem" OR items.class_id LIKE "Meta Skill Gem")
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
}}


===Spirit gems===
===Persistent skills===
{{Drop enabled gem table
{{Skill table
|where=skill_gems.gem_tags HOLDS "Travel"
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND (skill_gems.gem_tags HOLDS "Travel")
  AND (items.class_id LIKE "Active Skill Gem" OR items.class_id LIKE "Meta Skill Gem")
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
}}


===Support gems===
==Support gems==
{{Drop enabled gem table
{{Skill table
|where=skill_gems.gem_tags HOLDS "Travel"
|where = items.class_id IN ("Support Skill Gem")
  AND items.class_id LIKE "Support Skill Gem"
  AND (skill_gems.gem_tags HOLDS "Travel")
|orderBy=skill_gems.gem_tier, skill_gems.primary_attribute
}}
}}


Line 43: Line 36:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.0|
* If you have multiple Travel Skills with cooldowns, their cooldowns are now shared.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 15:00, 17 September 2025

Travel skills
Tooltip
Travel Skills cover a large amount of distance and don't need to target an enemy.

Travel is a gem tag on some skills. It applies to skills that can move the player a long distance, and don't necessarily need to target or hit an enemy to function. Travel skills with cooldowns share their cooldowns once used.

Related skills

The following skills have the Travel gem tag:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
BlinkBlinkBuff, Spell, Travel
Level: (1-20)
Can Store 1 Use(s)
Cast Time: 0.70 sec
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4-4.9) metresSkills can be managed in the Skills Panel.
0NoNoNo
DisengageDisengageAttack, AoE, Melee, Strike, Travel
Tier: 1
Level: (1-20)
Cost: (5-39) Mana
Cooldown Time: 1.50 sec
Can Store 1 Use(s)
Attack Damage: (85-308)% of base
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.Initial Strike
+0.2 seconds to Total Attack Time
+25 to Melee Strike Range

Additional Effects From 1-20% Quality:
(1-20)% chance for an additional Shockwave
Skills can be managed in the Skills Panel.
1NoYesNo
Vaulting ImpactVaulting ImpactAttack, AoE, Melee, Slam, Travel
Tier: 1
Level: (1-40)
Cost: (12-1065) Mana
Attack Damage: (130-1076)% of base
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.+1 Second to Total Attack Time
30% More Stun Buildup
Consumes Stun on Enemies to cause 300% more Stun Buildup
Impact Radius is 2.4 Meters

Additional Effects From 1-20% Quality:
(0-20)% Chance to cause an Aftershock
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
1NoYesYes
Shield ChargeShield ChargeAttack, AoE, Melee, Physical, Channelling, Travel
Tier: 3
Level: (1-20)
Cost: (7-64) Mana
Cooldown Time: 3.00 sec
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Attack Damage: (70-218)% of base
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.Area of Effect
(4-88) to (6-132) Base Off Hand Physical Damage
6 to 8 Added Physical Damage per 15 Armour on Shield
Impact radius is 2.4 metres

Collision
Attack Damage: (210-655)%
Knocks Back Enemies
50% more Stun buildup
Impact radius is 2.4 metres
6 to 8 Added Physical Damage per 15 Armour on Shield

Additional Effects From 1-20% Quality:
(0-10)% increased Cooldown Recovery Rate
Place into a Skill Gem socket to gain this skill.
Skills can be managed in the Skills Panel.
3YesNoNo
Leap SlamLeap SlamAttack, AoE, Melee, Slam, Travel, Payoff
Tier: 7
Level: (1-20)
Cost: (14-97) Mana
Attack Damage: (110-449)% of base
Requires: One Hand Mace, Two Hand MaceJump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
(50-88)% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Hits against Enemies with Fully Broken Armour
Skills can be managed in the Skills Panel.
7YesNoNo
Thunderous LeapThunderous LeapAttack, AoE, Melee, Slam, Lightning, Detonator, Travel
Tier: 9
Level: (1-20)
Cost: (11-76) Mana
Attack Damage: (110-449)% of base
Requires: SpearLeap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.Converts 70% of Physical Damage to Lightning Damage
+1.1 seconds to Total Attack Time
Shockwave radius is 2.5 metres

Additional Effects From 1-20% Quality:
(1.5-30)% chance to leave Shocked Ground when Detonating Spears
Skills can be managed in the Skills Panel.
9NoYesNo
StampedeStampedeAttack, AoE, Melee, Slam, Duration, Travel
Tier: 11
Level: 1
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
11YesYesNo
Gathering StormGathering StormAttack, AoE, Melee, Lightning, Duration, Channelling, Travel
Tier: 13
Level: 1
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
13YesYesNo

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Black Powder BlitzBlack Powder BlitzBuff, Persistent, AoE, Physical, Fire, Detonator, Travel
Level: (1-20)
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.Skills can be managed in the Skills Panel.
0YesYesNo
BlinkBlinkBuff, Spell, Persistent, Travel
Tier: 8
Level: (1-20)
Reservation: 60 Spirit
Cast Time: 1.00 sec
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresSkills can be managed in the Skills Panel.
8NoNoYes

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Related unique items

No results found

Version history

Version Changes
0.2.0
  • If you have multiple Travel Skills with cooldowns, their cooldowns are now shared.
0.1.0
  • Introduced to the game.