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'''Nova''' is a gem tag for [[skill]]s which affect a circular [[area]] around a centre point, defaulting to the [[character]]. | '''Nova''' is a gem tag for [[skill]]s which affect a circular [[area]] around a centre point, defaulting to the [[character]]. | ||
== | ==Related skills== | ||
The following [[skill]]s have the Nova [[gem tag]]: | |||
{{Skill table | |||
{{ | |where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | ||
|where=items.class_id | AND (skill_gems.gem_tags HOLDS "Nova") | ||
}} | }} | ||
=== | ===Persistent skills=== | ||
{{Skill table | |||
{{ | |where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent") | ||
|where=items.class_id | AND (skill_gems.gem_tags HOLDS "Nova") | ||
}} | |||
==Support gems== | |||
{{Skill table | |||
|where = items.class_id IN ("Support Skill Gem") | |||
AND (skill_gems.gem_tags HOLDS "Nova") | |||
}} | |||
==Related unique items== | |||
{{Drop enabled unique item table | |||
|where= items.stat_text LIKE "%nova%" | |||
|large=1 | |||
|base_item=1 | |||
|class=1 | |||
|level=1 | |||
|stat=1 | |||
}} | }} | ||
Latest revision as of 14:41, 17 September 2025
Nova Skills
Tooltip
Nova Skills take effect in a circular area around their user.
Nova is a gem tag for skills which affect a circular area around a centre point, defaulting to the character.
Related skills
The following skills have the Nova gem tag:
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cast Time: 1.25 secCreate an area of Consecrated Ground around you.(0-38)% increased Effect of Consecrated Ground Consecrated Ground radius is 2.2 metres Consecrated Ground duration is 8 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Cast SpeedSkills can be managed in the Skills Panel. ![]() | 0 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (8-84) Mana Cast Time: 1.00 sec Critical Strike Chance: 12.00%Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you.Deals (5-127) to (7-191) Cold Damage 100% more Magnitude of Chill inflicted (100-157)% more Freeze Buildup Nova radius is 3.2 metres Knocks Back Enemies Additional Effects From 1-20% Quality: (1-20)% more Damage with Hits against Enemies that are ChilledSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 1 Level: (1-20) Cost: (12-87) Mana Attack Speed: 70% of baseLeap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion that deals Attack damage but does not use your weapon's damage. This skill can be used while using other skills.Maximum 1 Ice Crystal Ice Crystal duration is 6 seconds Ice Crystal has (43-1364) maximum Life Additional Effects From 1-20% Quality: (1-20)% more Magnitude of Chill inflictedSkills can be managed in the Skills Panel. ![]() | 1 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (7-80) Mana Cast Time: 1.00 sec Critical Strike Chance: 15.00%Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.Deals (10-347) to (15-521) Physical Damage Hits are Pinning Pins Enemies as though dealing 50% more Damage Cage radius is 1.8 metres Explosion radius is 1 metre Cage duration is 1.6 seconds Additional Effects From 1-20% Quality: Pins Enemies as though dealing +(2.5-50)% more DamageSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: 1Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Requires 4 Combo to use Lose Combo if you generate no Combo for 8 seconds Limit 1 Bell Bell duration is 6 seconds Bell is destroyed after 10 Hits Impact Attack Damage: (120–490)% Impact radius is 1.8 metres Shockwave Attack Damage: (50–132)% 50% less Attack Speed Shockwave radius is 2.4 metres Shockwave can be triggered once every 0.25 seconds Additional Effects From 1-20% Quality: Bell is destroyed after (0-2) HitsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 3 Level: (1-20) Cost: (15-103) ManaRequires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground.Totem Totem duration is 12 seconds Limit 1 Totem Totem gains +(0-75)% to all Elemental Resistances Totem gains +(0-35)% to Chaos Resistance Slam Attack Speed: 50% of base Attack Damage: (25-66)% Shockwave radius is 3 metres Jagged Ground Eruption Attack Damage: (108-237)% Additional Effects From 1-20% Quality: +(0.2-4) seconds to Totem durationSkills can be managed in the Skills Panel. ![]() | 3 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: 1 Reservation: 1 SpiritMarks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy have 50% more chance to Shock Shock has 30% increased effect on Marked enemyPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 7 Level: (1-7) Cost: (0-53) ManaMarks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target Mark duration is 8 seconds Hits against Marked enemy cause 28% more Freeze buildupPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 7 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: (1-20) Cost: (23-88) ManaMark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.Skills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 9 Level: 1 Cooldown Time: 8.00 sec Use Time: 0.80 secPerform a Warcry that grants Guard and causes subsequent Shield Attacks to release an Empowered shockwave when dealing damage. This Skill's cooldown can be bypassed by expanding an Endurance Charge.Warcry Warcry radius is 4 meters Guard duration is 4 seconds Can create one shockwave per 5 enemy Power in range, counting up to 50 Power Grants 34 Guard for every 5 enemy power in range, counting up to 25 Power Shield Wave (3–85) to (5–128) Base Off Hand Physical Damage 6 to 8 Added Physical Damage per 15 Armour on Shield This Attack is Triggered by Fortifying Cry and counts as Empowered by it Shockwave radius is 2 metres Modifiers to Damage with Warcries affect this SkillSkills can be managed in the Skills Panel. ![]() | 9 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (7-53) Mana Attack Speed: 55% of basePlunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.Pulse radius is 5 metres Consumes up to 9 Ailments Additional Effects From 1-20% Quality: +(0.01-0.2) metres to Pulse radiusSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: 1Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 11 Level: (1-20) Cost: (19-85) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 secPerform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.Deals (7-223) to (10-335) Physical Damage Warcry radius is 4 metres Empowers one Slam per 10 enemy Power in range, counting up to 50 Power Knocks Back Enemies Additional Effects From 1-20% Quality: Empowered Attack Aftershocks deal (0.5-10)% more damageSkills can be managed in the Skills Panel. ![]() | 11 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: (1-20) Cost: (5-57) Mana per second Cooldown Time: 15.00 sec Can Store 1 Use(s) Cast Time: 0.25 sec Critical Strike Chance: 8.00%Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.Deals (7-244) to (11-367) Fire Damage 75% more damage per Stage Modifers to cast speed also affect this skill's cost 10 maximum Stages Explosion radius is 0.6 metres per Stage Additional Effects From 1-20% Quality: (1-20)% more Cast SpeedSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
![]() Tier: 13 Level: 1 Use Time: 0.80 secPerform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, your footsteps Trigger Volcanic Steps, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.Warcry Requires 100 Glory to use Warcry radious is 4 meters Warcry duration is 8 seconds Knocks back and interrupts enemies in a smaller area Consumes all Endurance Charges to increase Warcry duration by 50% per charge Converts 100% of Physical Damage to Fire Damage with Boosted Attacks Volcanic Steps Slam radius is 1.2 metres Converts 100% of Physical damage to Fire damage Volcanic Eruption Converts 100% of Physical Damage to Fire Damage Impact Radius is 0.8 metres Fires 3 Molten ProjectilesSkills can be managed in the Skills Panel. ![]() | 13 | ![]() | ![]() | ![]() |
Persistent skills
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Tier: 4 Level: 1 Reservation: 30 SpiritWhile active, stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.Stores 4% of Expected Poison damage Stores up to (43–15257) Poison DamagePlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab. ![]() | 4 | ![]() | ![]() | ![]() |
Support gems
Gem | Tier | ![]() | ![]() | ![]() |
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Related unique items
No results found
Version history
Version | Changes |
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0.1.0 |
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