Imploding Impacts: Difference between revisions
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{{Passive skill box|Imploding Impacts}} | {{Passive skill box|Imploding Impacts}} | ||
'''Imploding Impacts''' is a notable [[Ascendancy passive skill]] for the [[Warbringer]] that lets your [[Break | '''Imploding Impacts''' is a notable [[Ascendancy passive skill]] for the [[Warbringer]] that lets your [[Armour Break]] effect reduce enemy [[Armour]] to below 0. | ||
The amount of broken Armour below 0 is capped at the enemy's base armour rating (Ex. An enemy with 750 Armour can have up to -750 Armour). | The amount of broken Armour below 0 is capped at the enemy's base armour rating (Ex. An enemy with 750 Armour can have up to -750 Armour). The Fully Broken Armour debuff will still be applied as usual if Armour is broken to or below 0. | ||
==Version history== | ==Version history== | ||
Revision as of 17:35, 25 August 2025
Imploding Impacts
Ascendancy Notable Passive Skill
You can Break Enemy Armour to below 0
Imploding Impacts
Ascendancy Notable Passive Skill
You can Break Enemy Armour to below 0
Fully Broken Armour you inflict increases all Damage Taken from Hits instead [1]
Fully Broken Armour you inflict increases all Damage Taken from Hits instead [1]
Imploding Impacts is a notable Ascendancy passive skill for the Warbringer that lets your Armour Break effect reduce enemy Armour to below 0.
The amount of broken Armour below 0 is capped at the enemy's base armour rating (Ex. An enemy with 750 Armour can have up to -750 Armour). The Fully Broken Armour debuff will still be applied as usual if Armour is broken to or below 0.
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|