Finality: Difference between revisions
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{{Passive skill box|Finality}} | |||
{{Passive skill box| | |||
'''{{PAGENAMEBASE}}''' is a [[notable passive skill]] that increases the [[damage]] against [[enemies]] that are on [[low life]] and the damage taken while on low life. | '''{{PAGENAMEBASE}}''' is a [[notable passive skill]] that increases the [[damage]] against [[enemies]] that are on [[low life]] and the damage taken while on low life. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0h| | |||
* Fixed a bug where the 'Finality' passive notable skill couldn't be Instilled on Amulets. | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Latest revision as of 13:43, 15 May 2025
Finality
Notable passive skill
120% increased Damage with Hits against Enemies that are on Low Life
5% increased Damage taken while on Low Life
5% increased Damage taken while on Low Life
Finality is a notable passive skill that increases the damage against enemies that are on low life and the damage taken while on low life.
Mechanics
Location
Finality is located on the bottom-left side of the passive skill tree.
Version history
Version | Changes |
---|---|
0.2.0h |
|
0.1.0 |
|