Differences from Path of Exile 1: Difference between revisions
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| Gems level up from gaining experience. || Gems level up through the uncut gem item system. | | Gems level up from gaining experience. || Gems level up through the uncut gem item system. | ||
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| Gem sockets are a property of gear and you place gems into gear. || Gem sockets are a property of skill gems and you place gems into skill gems. | |||
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| Gem sockets are gained through Jeweller's Orbs. Gem socket links are gained through Orbs of Fusing. || Gem sockets are gained through Lesser, Greater, and Perfect Jeweller's Orbs. The concept of gem socket links doesn't exist. | |||
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Revision as of 22:09, 15 January 2025
This page is dedicated towards summarizing some of the major differences between Path of Exile 1 and Path of Exile 2.
Mechanics
Path of Exile 1 | Path of Exile 2 |
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Chaos damage bypasses energy shield. | Chaos damage deals double damage to energy shield. |
Converted damage remembers its origin type. This means that physical damage converted to lightning damage will still be increased by sources of "Increased physical damage". | Converted damage does not remember its origin type. |
Evasion evades attacks. | Evasion evades hits that don't have an area of effect. |
Armour is relatively stronger than PoE 2. | Armour is relatively weaker than PoE 1. |
The only type of block is passive block. | There is passive block as well as active block. Active block involves a new mechanic called stagger. |
Items
Path of Exile 1 | Path of Exile 2 |
---|---|
Gems level up from gaining experience. | Gems level up through the uncut gem item system. |
Gem sockets are a property of gear and you place gems into gear. | Gem sockets are a property of skill gems and you place gems into skill gems. |
Gem sockets are gained through Jeweller's Orbs. Gem socket links are gained through Orbs of Fusing. | Gem sockets are gained through Lesser, Greater, and Perfect Jeweller's Orbs. The concept of gem socket links doesn't exist. |