1 row is stored for this page
| Field | Field type | Value |
|---|
| _creationDate | Datetime | 2024-12-10 11:31:41 PM |
| _modificationDate | Datetime | 2025-12-20 3:24:54 PM |
| _creator | String | Mefisto1029 |
| _categories | List of String, delimiter: | | |
| _isRedirect | Boolean | No |
| _pageNameOrRedirect | String | The Vile Knight |
| _pageID | Integer | 3,261 |
| _pageName | Page | The Vile Knight |
| _pageTitle | String | The Vile Knight
|
| _pageNamespace | Integer | 0 |
4 rows are stored for this page
| Field | Field type | Value |
|---|
| id | String | UniqueLocalIncreasedArmourAndEvasion2 |
| is_explicit | Boolean | Yes |
| is_implicit | Boolean | No |
| is_map_fragment_bonus | Boolean | No |
| is_random | Boolean | No |
| text | Text | |
| Field | Field type | Value |
|---|
| id | String | UniqueBuildDamageAgainstRareAndUnique1 |
| is_explicit | Boolean | Yes |
| is_implicit | Boolean | No |
| is_map_fragment_bonus | Boolean | No |
| is_random | Boolean | No |
| text | Text | |
4 rows are stored for this page
| Field | Field type | Value |
|---|
| avg | Integer | 80 |
| id | String | local_armour_and_evasion_+% |
| max | Integer | 100 |
| min | Integer | 60 |
| mod_id | String | UniqueLocalIncreasedArmourAndEvasion2 |
| Field | Field type | Value |
|---|
| avg | Integer | 4 |
| id | String | unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max |
| max | Integer | 4 |
| min | Integer | 4 |
| mod_id | String | UniqueBuildDamageAgainstRareAndUnique1 |
| Field | Field type | Value |
|---|
| avg | Integer | 750 |
| id | String | base_life_regeneration_rate_per_minute |
| max | Integer | 900 |
| min | Integer | 600 |
| mod_id | String | UniqueLifeRegeneration3 |
1 row is stored for this page
| Field | Field type | Value |
|---|
| acquisition_tags | List of String, delimiter: , | |
| alternate_art_inventory_icons | List of String, delimiter: , | |
| base_item | String | Shielded Helm |
| base_item_id | String | Metadata/Items/Armours/Helmets/FourHelmetStrDex5 |
| base_item_page | Page | Shielded Helm |
| cannot_be_traded_or_modified | Boolean | No |
| class | String | Helmet |
| class_id | String | Helmet |
| description | Text | |
| drop_areas | List of String, delimiter: , | |
| drop_areas_html | Text | |
| drop_enabled | Boolean | Yes |
| drop_level | Integer | |
| drop_level_maximum | Integer | |
| drop_monsters | List of Text, delimiter: , | |
| drop_rarity_ids | List of String, delimiter: , | |
| drop_text | Text | |
| explicit_stat_text | Text | (60-100)% increased [[Armour]] and [[Evasion]]<br>+(75-125) to [[Accuracy]] Rating<br>(10-15) Life Regeneration per second<br>Deal 4% increased [[Hit|Damage with Hits]] to [[Rarity|Rare or Unique]] Enemies for each second they've ever been in your [[Presence]], up to a maximum of 200% |
| flavour_text | Text | Familiarity breeds contempt. |
| frame_type | String | unique |
| help_text | Text | |
| html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Vile Knight<br>Shielded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -mod ">(120-150)</em><br>Evasion: <em class="tc -mod ">(105-132)</em></span><span class="group ">Requires Level <em class="tc -value ">33</em>, <em class="tc -value ">27</em> Str, <em class="tc -value ">27</em> Dex</span><span class="group tc -mod">(60-100)% increased [[Armour]] and [[Evasion]]<br>+(75-125) to [[Accuracy]] Rating<br>(10-15) Life Regeneration per second<br>Deal 4% increased [[Hit|Damage with Hits]] to [[Rarity|Rare or Unique]] Enemies for each second they've ever been in your [[Presence]], up to a maximum of 200%</span><span class="group tc -flavour">Familiarity breeds contempt.</span></span></span> |
| implicit_stat_text | Text | |
| influences | List of String, delimiter: , | |
| infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Vile Knight<br>Shielded Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -mod ">(120-150)</em><br>Evasion: <em class="tc -mod ">(105-132)</em></span><span class="group ">Requires Level <em class="tc -value ">33</em>, <em class="tc -value ">27</em> Str, <em class="tc -value ">27</em> Dex</span><span class="group tc -mod">(60-100)% increased [[Armour]] and [[Evasion]]<br>+(75-125) to [[Accuracy]] Rating<br>(10-15) Life Regeneration per second<br>Deal 4% increased [[Hit|Damage with Hits]] to [[Rarity|Rare or Unique]] Enemies for each second they've ever been in your [[Presence]], up to a maximum of 200%</span><span class="group tc -flavour">Familiarity breeds contempt.</span></span><span class="images">[[File:The Vile Knight inventory icon.png|156x156px]]</span></span> |
| inventory_icon | String | File:The Vile Knight inventory icon.png |
| is_account_bound | Boolean | No |
| is_corrupted | Boolean | No |
| is_drop_restricted | Boolean | No |
| is_eater_of_worlds_item | Boolean | No |
| is_fractured | Boolean | No |
| is_in_game | Boolean | Yes |
| is_replica | Boolean | No |
| is_searing_exarch_item | Boolean | No |
| is_synthesised | Boolean | No |
| is_unmodifiable | Boolean | No |
| is_veiled | Boolean | No |
| metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> |
| metadata_id | String | |
| name | String | The Vile Knight |
| name_list | List of String, delimiter: � | The Vile Knight |
| quality | Integer | 0 |
| rarity | String | Unique |
| rarity_id | String | unique |
| release_version | String | 0.1.0 |
| removal_version | String | |
| required_dexterity | Integer | 27 |
| required_dexterity_html | Text | <em class="tc -value ">27</em> |
| required_dexterity_range_average | Integer | 27 |
| required_dexterity_range_colour | String | value |
| required_dexterity_range_maximum | Integer | 27 |
| required_dexterity_range_minimum | Integer | 27 |
| required_dexterity_range_text | String | 27 |
| required_intelligence | Integer | 0 |
| required_intelligence_html | Text | <em class="tc -value ">0</em> |
| required_intelligence_range_average | Integer | 0 |
| required_intelligence_range_colour | String | value |
| required_intelligence_range_maximum | Integer | 0 |
| required_intelligence_range_minimum | Integer | 0 |
| required_intelligence_range_text | String | 0 |
| required_level | Integer | 33 |
| required_level_base | Integer | 33 |
| required_level_html | Text | <em class="tc -value ">33</em> |
| required_level_range_average | Integer | 33 |
| required_level_range_colour | String | value |
| required_level_range_maximum | Integer | 33 |
| required_level_range_minimum | Integer | 33 |
| required_level_range_text | String | 33 |
| required_strength | Integer | 27 |
| required_strength_html | Text | <em class="tc -value ">27</em> |
| required_strength_range_average | Integer | 27 |
| required_strength_range_colour | String | value |
| required_strength_range_maximum | Integer | 27 |
| required_strength_range_minimum | Integer | 27 |
| required_strength_range_text | String | 27 |
| size_x | Integer | 2 |
| size_y | Integer | 2 |
| stat_text | Text | (60-100)% increased [[Armour]] and [[Evasion]]<br>+(75-125) to [[Accuracy]] Rating<br>(10-15) Life Regeneration per second<br>Deal 4% increased [[Hit|Damage with Hits]] to [[Rarity|Rare or Unique]] Enemies for each second they've ever been in your [[Presence]], up to a maximum of 200% |
| tags | List of String, delimiter: , | str_dex_armour • vaal_basetype • helmet • armour • default |
1 row is stored for this page
| Field | Field type | Value |
|---|
| inherent_skills_ids | List of String, delimiter: , | |
| inherent_skills_text | Text | |
1 row is stored for this page
| Field | Field type | Value |
|---|
| armour_html | Text | <em class="tc -mod ">(120-150)</em> |
| armour_max | Integer | 75 |
| armour_min | Integer | 75 |
| armour_range_average | Integer | 135 |
| armour_range_colour | String | mod |
| armour_range_maximum | Integer | 150 |
| armour_range_minimum | Integer | 120 |
| armour_range_text | String | (120-150) |
| energy_shield_html | Text | <em class="tc -value ">0</em> |
| energy_shield_max | Integer | 0 |
| energy_shield_min | Integer | 0 |
| energy_shield_range_average | Integer | 0 |
| energy_shield_range_colour | String | value |
| energy_shield_range_maximum | Integer | 0 |
| energy_shield_range_minimum | Integer | 0 |
| energy_shield_range_text | String | 0 |
| evasion_html | Text | <em class="tc -mod ">(105-132)</em> |
| evasion_max | Integer | 66 |
| evasion_min | Integer | 66 |
| evasion_range_average | Integer | 119 |
| evasion_range_colour | String | mod |
| evasion_range_maximum | Integer | 132 |
| evasion_range_minimum | Integer | 106 |
| evasion_range_text | String | (105-132) |
| movement_speed | Float | 0.0 |
| ward_html | Text | <em class="tc -value ">0</em> |
| ward_max | Integer | 0 |
| ward_min | Integer | 0 |
| ward_range_average | Integer | 0 |
| ward_range_colour | String | value |
| ward_range_maximum | Integer | 0 |
| ward_range_minimum | Integer | 0 |
| ward_range_text | String | 0 |