Page values for "Blood Price"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2025-04-05 4:42:47 PM
_modificationDateDatetime2025-09-05 10:17:54 AM
_creatorStringBlvcksvn
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringBlood Price
_pageIDInteger8,303
_pageNamePageBlood Price
_pageTitleString

Blood Price

_pageNamespaceInteger0

"item_mods" values

5 rows are stored for this page
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(80–120)% increased Armour
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(10–15) Life Regeneration per second
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(100–150) to Stun Threshold
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(30–60)% increased Presence Area of Effect
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextEnemies in your Presence have at least 10% of Life Reserved

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringFierce Greathelm
base_item_idStringMetadata/Items/Armours/Helmets/FourHelmetStr8
base_item_pagePageFierce Greathelm
cannot_be_traded_or_modifiedBooleanNo
classStringHelmet
class_idStringHelmet
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText(80–120)% increased Armour<br>(10–15) Life Regeneration per second<br>+(100–150) to Stun Threshold<br>(30–60)% increased Presence Area of Effect<br>Enemies in your Presence have at least 10% of Life Reserved
flavour_textTextAn eye for an eye makes the whole world dead.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Blood Price<br>Fierce Greathelm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">196</em></span><span class="group ">Requires Level <em class="tc -value ">51</em>, <em class="tc -value ">73</em> Str</span><span class="group tc -mod">(80–120)% increased Armour<br>(10–15) Life Regeneration per second<br>+(100–150) to Stun Threshold<br>(30–60)% increased Presence Area of Effect<br>Enemies in your Presence have at least 10% of Life Reserved</span><span class="group tc -flavour">An eye for an eye makes the whole world dead.</span></span></span>
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Blood Price<br>Fierce Greathelm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">196</em></span><span class="group ">Requires Level <em class="tc -value ">51</em>, <em class="tc -value ">73</em> Str</span><span class="group tc -mod">(80–120)% increased Armour<br>(10–15) Life Regeneration per second<br>+(100–150) to Stun Threshold<br>(30–60)% increased Presence Area of Effect<br>Enemies in your Presence have at least 10% of Life Reserved</span><span class="group tc -flavour">An eye for an eye makes the whole world dead.</span></span><span class="images">[[File:Blood Price inventory icon.png|156x156px]]</span></span>
inventory_iconStringFile:Blood Price inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div>
metadata_idString
nameStringBlood Price
name_listList of String, delimiter: Blood Price
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString0.2.0
removal_versionString
required_dexterityInteger0
required_dexterity_htmlText<em class="tc -value ">0</em>
required_dexterity_range_averageInteger0
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger0
required_dexterity_range_minimumInteger0
required_dexterity_range_textString0
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textString0
required_levelInteger51
required_level_baseInteger51
required_level_htmlText<em class="tc -value ">51</em>
required_level_range_averageInteger51
required_level_range_colourStringvalue
required_level_range_maximumInteger51
required_level_range_minimumInteger51
required_level_range_textString51
required_strengthInteger73
required_strength_htmlText<em class="tc -value ">73</em>
required_strength_range_averageInteger73
required_strength_range_colourStringvalue
required_strength_range_maximumInteger73
required_strength_range_minimumInteger73
required_strength_range_textString73
size_xInteger2
size_yInteger2
stat_textText(80–120)% increased Armour<br>(10–15) Life Regeneration per second<br>+(100–150) to Stun Threshold<br>(30–60)% increased Presence Area of Effect<br>Enemies in your Presence have at least 10% of Life Reserved
tagsList of String, delimiter: ,str_armour karui_basetype helmet armour default

"armours" values

1 row is stored for this page
FieldField typeValue
armour_htmlText<em class="tc -value ">196</em>
armour_maxInteger196
armour_minInteger196
armour_range_averageInteger196
armour_range_colourStringvalue
armour_range_maximumInteger196
armour_range_minimumInteger196
armour_range_textString196
energy_shield_htmlText<em class="tc -value ">0</em>
energy_shield_maxInteger0
energy_shield_minInteger0
energy_shield_range_averageInteger0
energy_shield_range_colourStringvalue
energy_shield_range_maximumInteger0
energy_shield_range_minimumInteger0
energy_shield_range_textString0
evasion_htmlText<em class="tc -value ">0</em>
evasion_maxInteger0
evasion_minInteger0
evasion_range_averageInteger0
evasion_range_colourStringvalue
evasion_range_maximumInteger0
evasion_range_minimumInteger0
evasion_range_textString0
movement_speedFloat0.0
ward_htmlText<em class="tc -value ">0</em>
ward_maxInteger0
ward_minInteger0
ward_range_averageInteger0
ward_range_colourStringvalue
ward_range_maximumInteger0
ward_range_minimumInteger0
ward_range_textString0